Showing posts with label artist. Show all posts
Showing posts with label artist. Show all posts

Sunday, 1 May 2016

Artist Interview: Scott Lawlor

Scott Lawlor is an artist I have been aware of for about a year. He is active both as a listener and collator of other people's music on his blog and associated podcast, The Blind Flight, (which has archives going back 3 years but has a longer history as an Internet radio show) and as a composer in his own right. Scott is a noisemaker and specializes in drone, noise and ambience. His projects can be of prodigious length (tracks of 45 minutes are not unknown nor projects that run to several hours) but this doesn't seem to bother Scott at all. I admire his commitment to what he is doing. Recently Scott submitted a track to one of my own projects and I said the piece needed to be between 20 and 25 minutes. When I received Scott's submission I chuckled as it was exactly 25 minutes in length. I felt like Scott had had to limit himself to do that! What follows is a brief interview with Scott about his music and his influences.


1. Please explain your musical history and how you come to be making music?

When I was in graduate school in 1990, I went to a local music store and purchased my first synthesizer, the Ensoniq SQ1, and after playing around with it for a while, and with some help from a friend who taught me some of the layout, I began to realize that I put sounds together much better than words. Up to that point, my ambition was to be a novelist but getting that first synthesizer was a life changing event for me.


2. What influences your music-making, both in terms of musical influences and in the tools you use?

My influences are quite varied from the instrumental music of Suzanne Ciani, who influenced a lot of my early compositions in the 90's which were more new-age in style, to people like Robert Rich and Steve Roach, who were very influential in my first explorations into space music. I am also influenced, to a large degree, by the music of John Zorn, especially in my more experimental and some of the organ works.  Merzbow is also an influence when it comes to my more recent noise concepts and then, to round it all off, there are classical composers like Chopin, Debussy and Messean who have been inspirations in a lot of my live playing.

The tools I use are pretty simple, just a Roland FA-08 (which I got in 2014, before that, it was the Ensoniq TS12) and a computer with recording software and some plugins


3. Your music is quite long, I've noticed. Is this deliberate? 

It depends on what it is I'm composing but in the beginning, when I seriously started composing ambient music around 2013, a lot of my works were longer in nature but as time went on, I tried writing tracks that were shorter.  Even when I'm playing live and I'm going for a longer track, I have to always be doing something active because my attention wanders and I can become easily bored.  That's also a motivator in trying different styles like dark ambient, ethereal ambient, space music, noise and some more experimental atonal material as well.


4. How do you form a musical idea? What is your process when working on a project?

A lot of more recent ideas are albums inspired by literature or articles from the Internet.  The collaborative works with Rebekkah Hilgraves on the Aural Films label are examples of such works whereas the Divina Commedia series with Jack Hertz was inspired by the work of Dante.

Sometimes, the inspiration of a piece of literature doesn't occur until after I've written the album and am listening to the playback. The Dark Descent and up to Reascend is such an example, and though, musically it's inspired by the early work of Pink Floyd, upon listening to the final draft, I discovered that it fit the narrative of Paradise Lost very well.

Since coming up with titles is not something I'm good at myself, I'll just start browsing the net while I'm listening to a track and find a phrase that seems to fit the mood of the piece at the time of listening.

With a lot of collaborations, I'll send someone a drone and then that person will add layers to it or the reverse will happen, at which point, we'll talk about titles and artwork and schedule the project for release.


5. If you could pick 3 musicmakers to learn from who would they be and why?

John Zorn because he also plays in a variety of styles from jazz to avant garde to classical.  I have always admired his ability to jump from one style to another and not to conform to the establishment.  If you haven't heard any of his interviews, try to find them, they are a fascinating listen.

I'd like to explore more noise music and learn from different people in the genre, not just about what equipment they use but production techniques and how they come to conceptualize the work that they do.


6. What musical ambitions do you have in the future?

An ultimate dream would be to be able to play at the drone not drones 28 hour event in Minnesota some day or actually jam with ambient musicians in a collaboration effort.  Oh yeah, I'd like to play a real pipe organ as well.  I love the sound of the organ and since I don't feel that the instrument is represented very well in ambient. I've made it one of my missions to change that.


Thanks to Scott for providing the interview. You can find his music on Bandcamp at https://scottlawlor.bandcamp.com/ and his podcast and blog at https://theblindflight.wordpress.com/ He is on Twitter @sklawlor

His track for my new project Silent Screams can be found HERE! 

Monday, 25 April 2016

Artist Interview: Harsh Noise Movement

Harsh Noise Movement (together with HNM Records) is both an entity releasing music of its own and the music of others. Located on Bandcamp, its the place to go for varying styles of music but with a core of, as it says on the label, harsh noise. This harsh noise is typical of Harsh Noise Movement itself (for example, on the recently released album Harshhorse). However, other albums on the account wander off into other styles but always with an emphasis on improvisation, lack of boundaries by mainstream standards and a "don't give a fuck" attitude. It is no compromise music. I caught up with Harsh Noise Movement to put a few questions and what follows is the answers I got back.


1. Can you give us some background about Harsh Noise Movement and how you come to be making Harsh Noise music?

Well, I have been doing Noise / Experimental work since the early 90's. Recording on cassettes, which were just left in my personal possession. These were various sound collages and synth noises edited together to make various tracks. Unfortunately, these have been lost over the years, which is a shame because there was so much good work included. Harsh Noise Movement started off as a one off remix project cassette in 2013. Remixing the likes of Merzbow, Heroin And Your Veins, Death Grips etc. These remixes, apart from one Merzbow remix project, have been deleted or lost. I decided to keep using the Harsh Noise Movement moniker for all my work, along with a few aliases for work that doesn't fit in with the HNM 'sound'.

I first decided to make Harsh Noise, because of my fascination with various Japanese Noise artists such as Incapacitants, Merzbow, Masonna etc. I first came across Merzbow in 1992, when I heard one of his early cassettes and then became hypnotised by the noises I was hearing. I have always, from as far back as I can remember, always been into the whole DIY Punk thing, but as time went on, I became bored with the same unoriginal sounds and needed something fresh and exciting. Sounds that challenge the listener.



2. What were your musical influences growing up and which stay with you today?

I grew up in 1970's Britain with Punk being a constant soundtrack for me. Bands like Sex Pistols, The Stranglers, Buzzcocks, X-ray Spex etc were always exciting to my ears and the whole anti-establishment stance of the UK Punk scene was something that drew me towards it. Then in the early 1980's it was Dead Kennedys, Crass, Joy Division and DC Hardcore that really captured my attention. 

Dadaism is also an influence, and my work has already been dedicated to Dadaism, in Colombia.  The track '391' on "The Danger of Being Subjective" (the split album with Wayne Rex & Ross Taylor) is named after the Dada periodical published by Francis Picabia. So, there are a lot of varying influences that can be found in the noise I create.

The Beatles were also a band that really affected me as a kid. It doesn't have to be a particular genre, if I like it thats all that matters. It's always been that way fir me, but Punk really did draw my attention the most.

Influences that stay with me today are Alice Donut, Dead Kennedys, Pistols, Crass (especially Reality Asylum) and the Japanese Noise artists I stated in my answer to the first question.


3. What is your music for and what is it about?

My noise is a way to convey aural anarchy to its listener and to destroy conventional delusions that occupy today's popular music. It is about free thinking and bringing back the whole DIY aspect that Punk started out with but gradually morphed into the unoriginal pop fueled nonsense it is today. You could say it is a statement against the corporate bullshit that litters conventional listening today. The type of trash that brainwashes young people into thinking that there is only one way of sounding and rejecting the more adventurous ways of making music. It is also about complete artistic freedom. Do what you want to do. Be original and uncompromising, no matter what you are told is or what isn't the norm.


4. Tell us something about your musical process. How do you get from idea to finished project? What equipment and instruments do you use?

I use an array of equipment, from microphone, various pedals, synths, to even guitar, along with Ableton to make my noise. I usually make short blasts of noise along with a few long blasts. Then I use the laptop to slice up the various snatches of noise and tones, then overlay it with a continuous wall of noise. I will also add samples relevant to the title of the piece I am working on. I will always have the title of the piece in mind before I even start to make the noise so I can find a sample that is mildly amusing (or at least amusing to me) that will fit the mood and add a little dark humour to the finished work. If I'm feeling lazy though, I will just let a blast of harsh noise wall continue for a good 7 minutes or so, but even then, I will hear something in the continuing noise that makes it be a necessary act.


5. A lot of your music and titles that I see running across your Twitter feed are quite provocative and "in your face". What about this aspect of what you do appeals to you? Are you trying to make any point from this, political or otherwise? I ask as I notice that noise music often has artistic or political points to make. Do you have any point to make through the music you do?

Titles of my tracks are usually thought of before I even start a piece of work. Sometimes I will be watching the TV and an old movie will pop up and that will inspire me. This happened with the track 'Lee Van Cleef' and other tracks named after classic actors. This is also a part of free improvisation. Sometime random titles with no meaning other than coming up with something that is dark in theme to match the mood of the piece. I have always been fascinated with the macabre and unsavory topics. I think this reflects in my work and what I name my tracks. 

There will be times when someone I heard mentioned pisses me off and then I will pick a title that reflects badly or insults that person. An example being my track 'Anton LaVey Was A Fucking Posing Cunt', because at the time I was pissed off with the fact that silly youngsters were still looking up to him, even though he was just some guy that obviously loved the attention and milked it.

As for political points, I wouldn't say that there are any political points behind what I name the tracks. There could be one day, but at the moment it is usually just from various things I see and think of from day to day. I tend to avoid political nonsense.


6. Where do you want to go with your music?

It would be nice to have more people interested in the sounds I make. My intention is to make even more challenging sounds. Things that make people really analyse what is going on behind the noise wall. To find different tones, voices, even melodies, trapped in the vortex. I want to make my noise harsher and more difficult. My aim is to fuck with people's brains more, and also with HNM Records, to give artists a chance to get their material out there.

It doesn't matter to me if 2 or 2 million people hear and like my noise. 2 people are just as important as 2 million, and as long as people are willing to listen, then I am willing to be making my noises.


You can catch up with the music of Harsh Noise Movement and the releases of HNM Records, at https://harshnoisemovement.bandcamp.com/  or contact on Twitter @NoiseMuzik

Friday, 25 September 2015

Artist Interview: Noisecast

Today's artist interview is with a guy I came across on Twitter. I listened to a couple of his "Noisecasts" and was greatly impressed by them and so I decided to see if he would be interested in an interview. I'm glad to say he was and this is reproduced below. After having read the interview feel free to have a wander over to Mixcloud where you can hear examples of the audio collages he has made. These are at https://www.mixcloud.com/noisecast/  




1. How did you get into making music?

I joined a band when I was 14. I didn’t know how to play anything but picked up bass and managed to write some pretty terrible songs. We had a decent drummer so that kinda carried it. After realizing we were a bit rubbish, I sold the bass and picked up some decks. From around ’94 drum n bass was an unhealthy obsession for me for a few years and I spent every penny I could on vinyl. I remember really wanting to make electronic music (DnB) back then and having not much of an idea how to or what you needed get to start. When I got bored of drum n bass, record collecting slowed down a bit for me but with a better mix of stuff (blues, jazz, rock, soul, reggae and whatever else).

Much later on I eventually picked up an MPC and started making sample based hip hop beats. I’ve never gotten very far with computer based music. Looking at a computer screen when making music presents too many distractions and options for my liking. Hitting pads on an MPC until something sounds right was more my speed and felt more satisfying too. So initially it was just looping, layering and chopping samples for me. Using sounds from my records and wanting to do cool stuff with them over looped beats. I was pretty strict about everything being 100% sample based then. The sound that achieves can be really cool but I had some weird purist restrictive thing about it. Which was a help at first, in that it pushed me to make the MPC do anything I needed it to do, but I’m glad I got away from it. Restricting your sound that much doesn’t really make much sense to me now. When I did first try using a synth I couldn’t ever get it to sit right with the samples and didn’t understand what any of the stupid wavy lines next to the knobs meant.

So not knowing any of that stuff I got a job working music technology and picked some of it up along with a bunch of other gear. That job and having access to all the gear you want turned out to be a massive passion killer for making music. I think there was a period for maybe about 4-5 years where I didn’t make a single tune. Anyway, I’ve since got rid of anything I don’t need and appreciate what I have a lot more, and I'm pretty sure I know what most of it does now.



2. What role does music play for you? How important is it and how does it influence you?

Going to see live music is maybe my favourite thing to do. It’s loud and you’re not expected to listen to anyone just the music and there is drinking. I don’t mind being sober and listening to people sometimes too but usually that’s not as much fun. Live music will influence me a lot more than hearing new music on an album I may really like in terms of ideas for making new music. I’ll always have stronger ideas after decent live music. Doesn’t matter what kind of music. I find that I’ll pick up on much more from a good live gig.

In terms of making music, what’s most important to me at the moment is avoiding sounding too much like anyone else, to not be precious about ideas and not sounding like complete garbage. That’s the balance I aim for anyway, but I’m still working on it. Just having something creative to do, whether or not the results are any good, is what’s important. Obviously it’s more satisfying when I do something I’m pleased with. Occasionally that will happen and it feels good.

I’m fairly obsessive about music in general but I’ve never really thought about why that is. I just enjoy it.



3. What do you currently use to make music? Are you happy with that or how would you like it to change?

My current set up is an Ensoniq ASR-10 sampler, Grendel Drone Commander, some Moog effect pedals, an Eventide Space reverb as well as some iPad apps. I also have couple of MPC’s (the 1000 & 3000), a Moog Voyager, DSI Tempest drum machine, a couple of pre-amps and turntables which are in storage for the time being. Everything attaches to an RME Fireface 400 interface and then through to Genelec monitors. My laptop is there just as a tape recorder and for editing. One thing I really like about the Fireface is that you can leave your hardware hooked up to it and don’t need to turn your computer on to use it. So unless I’m actually recording something, there’s no computer involved.

Every bit of kit I have definitely adds a specific flavour of sound and they all mesh nicely together for me. Next year I’ll have a new dedicated space for making music again so am looking forward to bringing it all back together. I miss having access to my record collection too. It will be cool to have everything back in one place.

For the moment though, I’m content just with the ASR-10 and Drone Commander which is all I have space for just now. You can pretty much build any sound you want in the ASR and its effects engine is incredible. The ASR-10 is bit quirky to get to know and gets stupid hot very quickly but the workflow is really nice. Plus I just love the sound of old samplers. The MPC 3000 is probably my other favourite piece of kit. It was in a gnarly mess when I picked it up but I’ve refurbished everything I could on it. It still has little issues here and there but I forgive them and just get on with it. If I’m sequencing anything (other than the DSI Tempest), it will be from inside the MPC 3000. Recording samples through it is some magic fairy dust kinda deal. I love the sound of that thing. Both the ASR-10 and the MPC 3000 have compact flash card readers installed on them now via SCSI to avoid floppy disks which saves a lot of headache.

While I don’t currently have access to my record collection, I’ve been sampling a lot more sounds from old movies. The best stuff I tend to find is usually from old horror, martial arts or sci-fi films. That’s something I’ve always done but have been a lot more reliant on it this year. It’s also spurred me to use more ambient soundscape sounds that I’ll record with my phone.

The Moog pedals are a lot of fun to use, sound amazing and there’s always new ways set them up and whatnot. Great fun to use alongside the Grendel Drone Commander and Eventide Space. The Grendel DC is the only thing I’ve picked up recently. It’s sounds really dirty, compliments the Moog pedals nicely and is compact enough that I can sit it on a pedalboard with them.

I’ve no plans to buy any more gear just now. I like what I have and enjoy finding new ways of using them together. I don’t think I really need anything more. …..BUT!! If I were to get anything new, I guess it would be practical to have a bigger interface so all my gear could hooked up at the same time. A cheapo cassette multitrack would be cool. Always enjoy messing with those and cassettes remind me of making mix tapes. Some new weird fx boxes or pedals would be sweet but I’ve tried not to tempt myself in to any for the last year or so successfully. A new portable recorder thingy (a leaky battery murdered my last one) and binaural mics to record sounds with would also be cool. For now I’m happy enough just using my phone for that. Most of the time I find it’s best to just make do with what’s at hand and not worry about getting any new gear. New ideas are what’s important, doesn’t matter so much what you doodle them out with. If I have gear lust I’ll try to cure it with a £5 iOS app rather than something pricey that I don’t really have space for right now. It’s not quite the same as having a cool piece of new kit to play with but it allows me to mess with new stuff without the burden of new gear to incorporate.

iOs apps that I use a lot are Soundscaper, Borderlands, Hexaglyphics, csSpectrual and Sampler. Usually when I’m recording anything out of the iPad it will pass through the ASR-10 effects engine, Moog pedals or Eventide Space to add a little something extra to it.



4. What projects are you currently involved with and what about them is attractive to you?

At the moment, just the Noisecast podcast. I’ve bunches of new ideas, some doodles I’ve been doing on the side,  some half finished projects and other stuff I want to work on, but I should be off on travel break before long. Anything new is on hold until I come back. Before doing Noisecast I had not tried doing anything like this musically before. I just opened a project in my DAW and decided that I was going to fill it with half an hour of sound. The idea behind it was to try new stuff, not be precious about ideas and a call it finished project. Music is so disposable now calling it a podcast seemed a good way to do it. Stream it once and never listen to it again. No need to bother with fancy track names. 

Having all the different parts (or ‘tracks’) within a single project in the DAW works well for me. It’s cool trying different instruments (or samples) I’d built in the ASR against the different parts within the project to see what would fit best where. Flipping ideas between tracks helps make it a bit more like a continuous piece of sound rather than a bunch of tracks that have been thrown in together. It’s also fun working without aiming for any particular structure or form. Just doodling ideas out. Sometimes they’ll end up a 1 min thing, other times a 15 min track. Doesn’t matter, just keep it and move on. The only rule I set was to always to pick something new to mess with - like a time signature I’m not comfy with or not having any tempo at all, or maybe using a sample I’ve kept banked but never managed to fit into anything before. As long as it includes fitting something new in then it’s worth doing.

I’ll do a third ep before I leave for travel and then hopefully carry it on whenever it is I get back. This one will be different to the first two as it’ll be based around one or two longer Drone Commander improvs I recorded, rather than shorter sketches. I’ll layer it up with other stuff and call it a finished. Hopefully it won’t be entirely as bad as that sounds.



5. What sort of music do you see yourself as making? Are there other kinds of music you want to make or wish you could make?

Self-indulgent dark sci-fi nonsense? Dark ambient would probably the easiest box to fling Noisecast in. It’s definitely soundtrack influenced. I’ve collected a fair bit of soundtrack vinyl and a lot of the sounds I sample are taken from old films. I’ve always been a film geek and like referencing it in music. Working to picture is something I’d like to try. Maybe re-scoring part of a film or scoring music to a graphic novel and then putting that together in a digital format. I’ve lots of ideas for stuff and putting different sounds together but talking about them seems like nonsense until you actually get on with doing them.

I’ll do something a bit more beat orientated when I’m back for sure. Working out some kind of live set is on my ‘maybe to do list’.. and perhaps some noise-pop-polka jams?



6. A musical genie grants you three wishes. What are they?

To be able to teleport my music studio anywhere in the world at anytime I need it. 

Reincarnate Hendrix for a last gig somewhere smallish. Anyone reading this is invited.

No one else gets a musical genie. I want to feel special.



Noisecast is on Twitter at @NoisecastFM